![]() ![]() Looking at what was happening in Korea, the friends decided to form Agrupacion de Deportes Electronicos de Cuba, or ADEC, based on the Korean eSports organization KeSPA, says Ien Pedro Carbonell, president of ADEC.įirst, the group organized the tournaments and a ranking system based on the chess Elo rating system. While organizing what would become Cuba’s first major competitive tournament, the group thought it might also be a good idea to create some sort of organization to help both manage future events like other tournaments and to run the games running up to the finales. But soon, the tournaments were attracting so many players that the friends decided they needed to do something special for the final match of that first tournament. ![]() Ten years ago a group of friends in Havana started organizing StarCraft tournaments just for fun using massive local area networks. What that means for players like Hernandez and the robust eSports community of Cuba is that they may never see their full competitive potential or be able to compete in any of the international tournaments that are increasingly popular in countries around the world. There is no online gaming that extends beyond the shore of the island nation. While a form of competitive gaming flourishes in Cuba, because of government rules and international embargoes, when Cuban gamers play multiplayer games they play on local area networks or at tournaments arranged by local groups. "Because we're actually isolated from other communities, we can only get so good." There's a moment when you get sort of stuck at a specific level in a game. But Cuba has a pretty small community with limited online resources. "I've been number one the last two years, 20. "I'm number one," he says through a translator. He's stuck, he tells me after I drive out to meet him at his home near the beach just outside of Havana. Javier "ToXavier" Hernandez has an unusual problem: As Cuba's twice-crowned StarCraft 2 champion, he has no one left to play against. ![]()
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